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Rigorous vetting ensures developers with expert domain knowledge and verified production shipping track records.
Choose from monthly dedicated, part-time, or hourly contracts structured around your project budget and milestones.
Your intellectual property is 100% protected under transparent legal non-disclosure agreements from day one.
Developers integrated directly into Jira, GitHub, Slack, and your daily standup rituals with transparent burndowns.
Guaranteed minimum 4-hour overlap with your working hours for effortless live coordination and rapid code reviews.
Continuous technical oversight, regular milestone demos, code quality audits, and proactive communication channels.
Hire and start working with developer resources in less than a week

Detail your required skills, team size, and project duration.

We source matching resumes from our vetted talent pool.

Conduct 1-on-1 direct developer interviews to assess alignment.

Sign agreements and integrate developers into your workflow.

Our 3D Game Artists are highly proficient in these core technologies, pipelines, and industry-standard methodologies.
Scale your game development team flexibly as per your production roadmap, budget, and release timelines

Full-Time Studio Squad

On-Demand Senior Talent

Turnkey Milestone Project
A structured, milestone-driven process that gives you visibility at every stage — and a predictable path to launch.
We learn your vision, audience, and goals — then define the technical scope, platform targets, and project roadmap together.
Our designers translate ideas into a detailed GDD: mechanics, systems, level flow, art direction, and monetization logic.
A playable prototype is built and validated in the first sprint so we verify the core loop before full production begins.
Parallel development tracks for programming, art, audio, and UI/UX — managed with Agile sprints and regular milestone reviews.
Comprehensive testing across devices, platforms, and edge cases. Performance profiling, crash analysis, and bug-fix cycles.
We handle store submissions, launch coordination, and post-release patches, updates, and live operations support.
Common questions about hiring our 3D Game Artists
You receive all raw source files (Blend, MB, OBJ, FBX) alongside high-res PBR texture maps (Albedo, Normal, Roughness, Metallic, AO).
Yes. We maintain strict polygon budget limits, create optimized LOD (Level of Detail) setups, and pack textures to reduce mobile memory draw calls.
Yes, our 3D environment artists build modular assets, structural prefabs, terrain pieces, and set dressings ready for engine placement.
Simple props take 1 to 2 days, while complex hard-surface vehicles or modular environment kits range between 5 to 7 production days.