TECHNICAL BRIEFCasual

PROJECT SPECIFICATIONS

Bounzy is a fast-paced, high-scoring 3D arcade game where players navigate a ball through rotating helix obstacles, executing precise timing and physics-based bounces to smash through target rings.

GAME ENGINEUnity 3D
TARGET PLATFORMS3D, Hyper-Casual, Mobile, WebGL
GENRECasual
ART STYLEStylized 3D, Neon Glow, Minimalist
DURATION2 Months
PROJECT ROLE & ENGAGEMENTFull Cycle Development

TECHNOLOGIES & ARCHITECTURE

6 MODULES
C#Unity 3DPlayFab CloudGoogle AdMob SDKDOTweenScriptableObjects

Bounzy

Designed for immediate pick-up-and-play engagement, the game features escalating speed curves, satisfying visual feedback with particle explosions, and smooth dynamic camera tracking built with custom DOTween animations.

Integrated with silent cloud synchronization and non-intrusive ad management, Bounzy delivers a seamless arcade experience optimized for zero stutter across both low-end mobile devices and browser WebGL builds.

Tween-Based Fracture

Bypassed CPU-heavy physics calculations using a customized DOTween scaling fracture pipeline.

Silent PlayFab Sync

Seamlessly registers device IDs and submits scores without disturbing the user with forms.

Ad Interruption Manager

Robust state management pausing the game timeline and audio registers during ad display.

Key Features & Highlights

  • Tween-Based Rigid-Body Fracture Pipeline
  • Silent PlayFab Device Identification Sync
  • State-Pausing Ad Event Handlers
  • ScriptableObject Level Designer Tools
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