PROJECT SPECIFICATIONS

JetX: Rule the Skies is a high-octane 3D jet flying arcade game where players pilot fighter jets, dodge sky obstacles, and race through speed-boosting energy rings across dramatic atmospheric environments.

GAME ENGINEUnity 6000.0.68f1 LTS (URP)
TARGET PLATFORMS3D, Endless, Casual, Action
GENRECasual
ART STYLEStylized 3D, Neon Glow, Minimalist
DURATION2 Months
PROJECT ROLE & ENGAGEMENTFull Cycle Development

TECHNOLOGIES

C#Unity URPPost-Processing VolumeCinemachine Shake APIDynamic Velocity PhysicsCustom Particle Trail ShaderAdmob SDKUnity Ads SDKUnity AnalyticsIn App Purchase SDK

JetX: Rule the Skies

JetX: Rule the Skies is a high-octane 3D jet flying arcade game where players pilot fighter jets, dodge sky obstacles, and race through speed-boosting energy rings across dramatic atmospheric environments.

Players navigate treacherous mountain canyons, floating sky structures, and laser barriers while managing pitch, roll, and dynamic thruster speeds to achieve maximum velocity records.

Powered by Unity URP and Cinemachine dynamic camera shakes, JetX delivers immersive flight feedback with speed trails, bloom shader volumes, and intense sound design.

Flight Model

Immersive jet flight model with dynamic speed thrust and banking mechanics.

Post-Processing

High-performance post-processing effects including motion blur and bloom shader volumes.

Sky Track Loops

Procedurally generated sky track loops filled with boost rings and flight hazards.

Problem & Solution

Simulating high-speed jet flight with heavy post-processing effects on mobile devices caused thermal throttling. We optimized post-processing profiles using custom lightweight shader replacements and GPU particle instancing, reducing draw calls from 120 to 18.

Key Features & Highlights

  • Immersive jet flight model
  • High-performance post-processing
  • Procedural sky track loops
  • Satisfying camera speed shakes
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